地形 (Topography)
模组属性评比

距离显示结果还剩4票~

路过的这位少侠,你觉得这款Mod怎么样,可否愿意来评一评它呢?登录并评比
更新日志
  • 暂无日志..

历史编辑记录更多
    管理组申请

      暂无管理组..

    编辑组申请

      暂无编辑组..

    开发组申请

      暂无开发组..

    停更

    地形

    Topography

    0.0

    无人问津

    昨日指数: 19
    昨日平均指数: 61.329

    4.45万

    总浏览

    --

    资料填充率


    如何下载?
    • 1.16 版本有默认/示例配置,但还没有官方文档。使用时风险自负。

      Topography 是一个允许整合包制作者以脚本的形式来自定义他们的世界的模组。

      可以在初始创建地图时决定所使用的地形。


      可使用的生成器:

      • 空岛地形生成器

      • 主世界地形生成器

      • Scattered Block Generator

      • Fluid Pocket Generator

      • Hanging Crystal Generator

      • Deformed Sphere Generator

      • Cell Noise Generator

      • Layer Generator

      • Ice and Snow Generator

      • Biome Block Replacement Generator

      • Vanilla Fire Generator

      • Vanilla Lava Pocket Generator

      • Vanilla Glowstone Generator

      • Vanilla Quartz Generator

      • Vanilla Decoration Generator

      • Vanilla Animal Generator

      • Vanilla Cave Generator

      • Vanilla Ravine Generator

      • Vanilla Lake Generator

      • Vanilla Dungeon Generator

      结构:

      • Nether Fortress

      • End City

      • Mansion

      • Mineshaft

      • Ocean Monument

      • Stronghold

      • Village

      • Temple

      其他:

      • World presets to allow players to choose between multiple world options for your modpack. Presets can have descriptions and images to make the different options very clear to the player. Presets can also be locked by default, and unlocked with a command, allowing for certain presets to be locked behind an advancement, quest or the Prestige mod.

      • Custom world creation screen.

      • Set a custom void world spawn structure.

      • Set fog color with celestial angle color transition.

      • Set custom skybox with celestial angle image transition.

      • Enable short-distance spherical fog like in the vanilla nether.

      • Set a static celestial angle for permanently day, night, sunset, etc.

      • Disable sky rendering altogether.

      • Disable clouds.

      • Disable skylight.

      • Make single biome dimensions.

      • Modify the brightness of light.

      • Add effects such as attributes modifiers or damage in a certain light level to entities.

      • Disable respawning.

      • Vaporize water.

      • Force Hardcore.

      • Force initial difficulty.

      • Lock difficulty.

      • Run initial command functions on the player when they join the world.

      • Run initial command functions on the server when the world is first created.

    短评加载中..